

Nevertheless, players should start practicing dropping the HE bombs on destroyers as it becomes the cornerstone for success in battles. Note that the bombs due have a large aiming circle although it is considered small against battleships and carriers but feels big against cruisers and destroyers, so misses can happen even with perfect aiming. HE bombs are highly effective against all ship types due to their high damage and fire chance, allowing her to create permanent fires on a ship if the target ship has used their 'Damage Control Party' during their first bombing run. However though using them against cruisers are recommended as they will lose a lot of health when both torpedoes hit but they will require large amounts of lead. It is recommended to use these torpedo bombers against battleships because they are slow, players can easily practice their drops against these targets. Once upgraded to the infamously slow TBD Devastators they get a addition attack run with a massive boost in speed and health-pool. Nevertheless, aerial torpedoes have markedly increased damage from the Langley (5567 vs 3500), allowing the player to enjoy a higher damage output than before. The stock torpedo bombers are extremely slow and almost exactly the same as the ones on Langley. Rockets are effective against destroyers and do reasonable damage, they can still be effective against cruisers but lack the ability to deal high damage against battleships. Also, it is the first time where players have access to the Fighter consumable that can provide anti-air support and limited spotting for the team.Īttack aircraft have a reasonable health-pool that allows them to keep attacking enemy ships such as destroyers for a longer amount of time than other carrier's attack aircraft. She is much faster than the Langley making positioning of the ship much easier. Ranger is the first taste of high-tier carrier play in the American carrier line. The data presented in the AA Defense sidebar section may be incorrect.
